![]() ‘The Talos Principle 2’ is likely to be a narrative based puzzle game presented from a first person or a third person perspective, just like its predecessor. The android wakes up and steps into the real world at the end of ‘The Talos Principle’, and the second game could pick up right there, with all new puzzles and obstacles to overcome in the physical world. ![]() Now we don’t exactly know what the plot for ‘The Talos Principle 2’ is going to be, but a strong possibility is that it will be a direct sequel to the first game. You then wake up in the desolate real world, free from any humans.Īlternatively, if you guide the android into a secret entrance at the central tower, a third ending is unlocked where the android becomes one of the Messengers, tasked with aiding future generations of AI. However, if you choose to climb the forbidden tower and reach the top, the android ascends and the virtual program is deleted. If you accept Elohim’s offer, the android fails the independence check and the entire game restarts with a new iteration of AI. Depending on what you do here, the game features three distinct endings. ![]() Once the player has finished all the puzzles, Elohim offers you the opportunity to join him. To achieve this, Elohim and the virtual space was created to test new AI entities for their intelligence (via puzzle solving) as well as the existence of free will (demonstrated by acts of defiance). In order to preserve the sum total of humanity’s knowledge, several scientists launched the Extended Lifespan program to develop mechanical creatures to propagate humanity’s legacy. Slowly, you unearth the truth behind the real world humanity was driven to extinction a long while ago due to a lethal virus that was unleashed due to global warming and melting ice caps. A text program called the Milton Library Interface even actively encourages the android to defy Elohim. On the other hand, other AI entities may encourage the android to ask more questions. In the world, you meet several other AI entities including a messengers, who follow the bidding of Elohim. He also warns you not to climb the tower at the center of the world.Īs you navigate the world around you, it quickly becomes apparent that it is actually a virtual reality world inside a program. Your character is an android that is being instructed by a faceless entity named Elohim, who asks you to explore the world and solve various puzzles to collect signals. ![]() The story of ‘The Talos Principle’ starts off with the player character waking up in a sterile environment. Both games feature a futuristic plot line involving Artificial Intelligence and a heavy emphasis on first person puzzle solving. Let’s begin by acknowledging that the original ‘The Talos Principle’ is inspired by Valve’s ‘Portal’ and ‘Portal 2’ games. I just finished the game, I didn't have to search on youtube as many times I thought.What Can We Expect From The Talos Principle 2? Overall Talos Principle is much more difficult. And it makes even more difficult to check every single nook and cranny without a minimap.īut seriously, you found The Turing Test difficult? I think it is one of the easiest puzzle games I've played, although it has some difficult ones (I only had to search on Youtube for the very last one). I mean, if I saw one and saw how to pick it, I would (did it 3 times on the whole game), but seriously, they aren't worth the trouble, because the ending they give, IMO, is quite stupid. Talos at least puts most things right in front of you and lets you figure out what works with what. I got stuck several times on Turing and ended up looking up a guide after 30 minutes of failed attempts in one room, only to find out the solution was a game mechanic I didn't know existed. Road to Gehenna, I remember, the puzzles were trickier, but the stars were easier, I think.ĮDIT: Forgot to say, I thought Turing Test had an atrocious learning curve compared to Talos. The stars are only sometimes about puzzles, and sometimes about checking every single nook and cranny, and I'm not a fan of that :S For one of them, I'd managed to find the key needed to unlock a jammer in world A2, I think, and it took me a solid 10 minutes just to find the door I was trying to jam. Originally posted by I Kinda Fail:I thought Talos Principle had a great learning curve for the most part - it was the stars that were completely absurd.
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